Hi, I'm working on my own mod and have a few questions...
1, is the requirement for UniversalTranslator hard coded, I've replaced it with a different name that fits with my mod and it doesn't accept it for communication?
2, how can I stop the original PlanetImprovements.xml interfering with my modded PlanetImprovments.xml? The issue is due to having to use a technology called UniversalTranslator I'm being offered the Embassy in my improvements list, even though I don't want them in the game.
3, is there a way to stop the game making all the Cargo and Tiny hulls available at the start?
Thanks